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Legend of keepers ascension mode

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It feels more comfortable to evolve more naturally with the heroes and it immerses the playing. It's actually pretty easy: long mode for endless and ascension mode when you are at it.

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Skeleton Bull slows down so that the Time Watcher hits all three enemies. After completing the three masters and getting to play ascension and endless mode I'd like to give some feedback which would make the flow of the game much more comfotable. Basic combosĪbsolute op combo are Futakuchi-onna and Time Watcher together, make sure to update Time Watcher early as he goes from 10% of the current morale to 20% at lvl 3, with the Futakuchi-onna save crit he makes a juicy 30%. Second trap is monstrous altar since we have no more money for a better one. I use one time rallying Horn, the 30% buff on moral damage for the next group makes a big difference and minus 10 morale when activating.

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Here the Naga can be used to tank in the third row if there is only one attacker in the back. However, the good resistance to air, fire and ice and the high hp must also be taken into account. What you always want to have protected are the Time Watcher and the Naga, as these are your strongest creatures. Normally your unit position is in that order, deviations according to used armament values ​​etc. Morale slavemaster build, easily manage all 20 ascension modes.įirst group contains Skeleton Bull, Time Watcher and Futakuchi-onna Second group contains Skeleton Executioner, Naga and Dark Magus.

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